Monday, December 6, 2010

12/06/2010

I have been reading a lot about locative media as I comb through my twitter feed predominantly cluttered with tweets from UXfeeder, a feed dedicated to the development, marketing, design, study and theory of the internet and mobile technologies. Mostly the post have nothing to do with locative arts per say rather the underpinnings of some of the technologies being developed and the future implementation of global mobile tech. With that being said, I am realizing that I am on one hand woefully behind the curve, but on the other hand so is everyone else. One writer cited the fact that most locative media aps are designed from a business-to-customer model. Meaning that these apps are really big advertisements that do one thing- attract and maintain customers. And that inattention to design, interface and use for the “end user” is a major flaw for how locative media is evolving. The writer, who's name I forget asserts that companies with a social/communal/functional based practice will be the ones to help this segment of new media evolve by taking a look at who really benefits from locative media.
And here I stand, a stranger in a strange land thinking, "how in the hell do I find the bus stop?"
Travel is one of the biggest markets to study the needs of people and how they will (or would like to) use this technology. Information assistance is probably the number one thing travelers will whip out their mobile devices for, not simply to locate a Starbucks- but to read and translate signs. Augmented reality browsers that help decipher and guide a person either by audio (i.e. if someone might me sight impaired) or visually. (I will of course refrain from screaming that we need #cloud Internet.)
Other things of interest are open source engines for video content streaming; investigating non-corporate owned cloud hosting, sound apps and (again) audio friendly cloud hosting options like Soundcloud.com and divshare.com. Mostly as I am continuing this blog thing, I am becoming more comfortable with the ideas that swarm around content dissemination and the problems therein. Plus combining all this information (open source, cloud storage, communal sharing/remixing, mobility and marketing) is making me more and more excited, like my idea for a sound/locative art project could be done quite easily very soon- if I knew how to do it! I need some smart people to partner up with. Maybe if I do this: #locative art, then someone might read this on twitter and retweet it and someone will help me (and give me money). Does the Internet work like this? No? Well tell me how it does work because I understand everything else... I think.

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